Multi-Platform Integration Protocol¶
Galyarder Framework is a host-agnostic logic library for agentic company execution across AI tools.
Supported Platforms¶
The framework is converted for the following environments:
- Galyarder Agent: Native identity and memory layer.
- Galyarder HQ: Command layer for goals, departments, approvals, and operating visibility.
- Claude Code: Advanced CLI marketplace integration.
- Cursor: IDE-native
.mdcrule sets. - Gemini CLI: Official extension repository support.
- OpenAI Codex CLI: Direct instruction-based logic.
- Windsurf: Native plugin architecture.
- OpenCode: Specialized plugin ecosystem.
- Hermes Agent: Local-first autonomous assistant runtime.
- OpenClaw: Distributed agentic logic.
- Kilo Code: Coding assistant integration.
- Augment: Performance-optimized AI workflow.
- Antigravity: System-level skill injection.
Official Marketplace Integration¶
For cloud-native orchestrators, use the standard plugin protocol:
Claude Code & Copilot CLI¶
- Connect Marketplace:
- Install Asset:
Gemini CLI¶
# Install
gemini extensions install https://github.com/galyarderlabs/galyarder-framework
# Life-cycle management
gemini extensions update galyarder-framework
gemini extensions uninstall galyarder-framework
Command Silo Structure (Universal Architecture)¶
The repository is organized into 8 departments. To ensure compatibility with Google (Gemini), Anthropic (Claude), and Microsoft (Copilot), all assets are mapped to a flat tripartite structure:
Silo/
├── agents/ # Personas + Specialized Agents
├── skills/ # Strategic SOPs + Aesthetic Design
├── commands/ # Rapid orchestration triggers
├── .claude-plugin/ # Claude Code manifest
└── gemini-extension.json # Gemini CLI manifest
Context loading standard¶
Legacy context-bloat patterns have been removed so agents load only what they need. This keeps: - Context integrity: lower noise and less unnecessary prompt surface. - Deterministic loads: only the required instructions are loaded into the agent context.
Conversion Engine¶
To maintain parity across all 14 platforms, use the Galyarder conversion engine: